AI Insights · Timothy · October 2024
Top Down Games on iOS in Spain Q3 2024
Discover the performance trends of the top 5 top-down games on iOS in Spain during Q3 2024, highlighting their weekly downloads, revenue, and active users.
During the third quarter of 2024, the top-down games category on iOS in Spain showcased diverse performance trends. Below, we explore the weekly downloads, revenue, and active user metrics of the top five games.
Offline Games - No Wifi Games by Moreno Maio saw a fluctuating pattern in weekly revenue, peaking at around $152 in the week of August 19, before settling at approximately $101 by the end of September. Downloads started strong, reaching a high of 41.7K in early July, but gradually declined to 9.1K by the end of the quarter. Weekly active users mirrored this trend, beginning at 44.3K and rising to a peak of 97.9K in late August, before closing the quarter at 91.1K.
Brawl Stars from Supercell experienced a high weekly revenue of about $390K in early September, with revenue showing notable peaks and troughs throughout the quarter. Downloads began at 24.1K, with a gradual decline to 12.3K by quarter's end. Active users also decreased from 832.8K in early July to 646.4K by the end of September.
Among Us! by InnerSloth LLC showed a modest revenue increase, peaking at $225 in early September. Downloads were steady initially, peaking at 15.9K in mid-August, but fell to 5.4K by the end of September. Active users started at 18K, increased to 24K in late August, before declining to 12K by the quarter's end.
Parchisi STAR from Gameberry Labs maintained a stable revenue, averaging around $22K weekly, with a peak of $24.6K in late September. Downloads fluctuated slightly, peaking at 14K in mid-August, and ending the quarter at 8.8K. Active users started at 60.7K, with a mid-quarter peak of 65.8K, and concluded at 46K.
Lastly, Whiteout Survival by Century Games Pte. Ltd. saw its revenue peak at $45.9K in early September. Downloads varied, peaking at 15K in late August, but decreased to 5.4K by the end of the quarter. Active users rose from 46.8K in early July to 59.5K in late August, finishing the quarter at 49.8K.
These insights are derived from Sensor Tower's comprehensive data analysis. For more detailed insights, visit Sensor Tower's platform.